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(+1)

It took me a little while to understand what was going on too, but after reading the tutorial, everything clicked!

I’d suggest giving players a full energy refill in the first level since I often made mistakes early on and had to restart. A "reset to level start" button would also be super helpful. Additionally, keeping user requests always visible on the right side of the screen would make things clearer—I didn’t immediately realize they were key to survival.

Other than that, it’s already looking great and feels really polished!

Thank you for playing! Love your idea as well. Keeping the requests always visible is a very nice way to speed up the game, I always feel like opening that request screen all the time is getting annoying really quick. Reset to level start is also a very nice point too, there are quite some comments wanting the game punish less for trial and error, and the reset button would be a nice solution to that. Thanks!