The movement felt reaalllllyy nice and I think slowing down as you turn is fairly realistic, plus it makes you choose whether you wanna prioritize precision or speed. I guess I was a little let down by the 'monster' since he looks so menacing on the cover but in-game he won't even close the gap if you try to let him catch you (I didn't see him at all in my first playthrough and only saw him once I tried to get caught).
But, super fun core mechanics!