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(2 edits)

Hmm, okay. It took a while to figure out how to play and the gameplay here.

First, I’m glad we have beginners committed to the Saturday Smash and submitted the game despite not finishing it.

I think the core idea is fun and could resemble the theme well.

Area of improvement
• First, it needs to be clear what the player needs to do.
• An enemy is spawned on the player at the start. That’s just unfair disadvantage.
• There needs to be more visual feedback (cooldowns, actions selected, etc)

There is a lot to cover, so it might be best that this starts with YOU. We have a Discord channel where you can ask questions, and I will gladly go deep with you if you’re interested.