Overall: Nice idea and mechanics! I like this fun details like "woof" projectiles!
Bugs: nothing critical detected. Sometimes it's a strange behavior: I stucked once on an owl between it and it's platform, until the mole "rescued" me; and once managed to kick a rock onto myself (it ricocheted off another rock).
Enjoyment? Difficulty: I didn't expect levels in the "mario maker" style, which are more about memorising and pixel-perfect moving. The ceiling-jump one especially surprised me. But the game is not impossible, just not as casual, as expecting.
Music/Sounds: music is good, but jump sound should be less loud, I think. I played on mobile and couldn't enjoy the music enough because of pretty loud sfx.
Anything you notice:
- What's about that cave in the mountains, which you jumping above on clouds? I couldn't reach it. There is something inside?
- The level with many paths was annoying :(
- Pinecones was my most dangerous enemies in the whole forest :)
- Phoenix boss is a bit too much unpredictable. Sometimes I couldn't notice in time a cloud appears, sometimes it's just ten rock attacks in a row when I barely can do damage. At last I just spam-clicked it with two huge soundwaves.
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