Its my first gamejam and I got a little upset that the only way to compete its to create a light website game, usually 2d. The games like this one, dont have a chance and its not fair.
Ok, this game isnt perfect, but I feel like this is more challenging to make this type of game, and this type of game will sells more in steam, than all of this web minigames.
Going to feedback:
- I like the idea of no crosshair, it makes every shot more challenging, requiring to synchronize where we want to shot and where we are thinking that we will, something like in kingdom come archery. Its easy to see the projectile, and this makes fun gameplay loop.
- I like the visuals, especially that it doesnt feel like a minigame, but a demo version of bigger game.
- Shot shoud is not synchronized with the moment when the real projectile shot. Simply, every click make a sound, but there is an cooldown between the real shots.
- Fata error happen on the first event, but its possible to skip that
- Too many important text to read. Simply put me into the battle and give me short hints. Let me figure out things.
- Bosses are too easy, I can avoid most projectiles by simple "A" "D" movement while shoting, no need to use all of this level.
Over all, its fun to play this type games, and I Enjoy it.