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(+2)

Very nice art you have here! I find the melee attack is kind of overpowered, and lets you just stand still while dealing damage faster than you take it. The first boss used the dialogue of the last boss for me. Bug?

It was misplaced, but it was too close to the deadline so we had to leave it in. If you're curious, the dialogue we wrote for the first boss is:

Line 1: Un!t detectEd 0ut of @llignMent.

Line 2: Rec@ll!braTing w0rkshop prOt0cols.

Line 3: DefEct!ve $ystems mu$t be rEcycled @nd rEturned to $tati0n for rePr0ces$ing.

He was supposed to be a neat freak character who glitches out at the sight of chaos, hence the special characters mixed into his dialogue.