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Dexpa

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A member registered Jan 09, 2022 · View creator page →

Creator of

Recent community posts

I love the ominous, but quirky atmosphere. And completing those tasks felt good.

I enjoyed this. It was satisfying to hear the sounds so I knew my hits were landing.

Creative idea. I would've loved to play more levels.

I love the concept. The idea of it being like a bloons tower defense but for keeping snow off of a drive way.

Fun and simple. I loved the sounds and the music. The art and atmosphere were also great.

We probably could've explained that one a little better. What was happening was you finally got your sister (Gold hair person who follows you around) and the ghost(s) of the artificer are trying to steal her from you. When she gets grabbed by one of those grey triangle guys, it's game over.

Thanks for the feedback! You’re right, having something to explain the death event would be super useful. We’ll definitely look into that in possible future updates.

Bonnie was actually the MC who stays alive with the sister in the end after they escape the forest. That was my bad though, I should’ve made that more clear in the notes. In the future I’ll probably add more hints at it being you.


Thanks so much for playing!

Thanks for playing!

I had a freezing sound effect ready to hint at that, but unfortunately we ran out of time to implement all the sound effects into our game. Another hint was the fact that all the people before you were getting turned to stone statues, and you were given a lessened version of the freezing effect from the artificer's freezing bullet thanks to the protection of your amulet. If we had more time, we could've also delved deeper into the lore of the amulet and found more creative ways to deliver that item info. Even something like a dark-souls like item description could've been a good idea.

But thanks again! We appreciate the input. :)