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(1 edit)

Nice! Some minor clipping in the pic attached but overall I liked the concept (the ending was especially enjoyable)

EDIT: Reply below explains this but leaving this here in case anyone else has the same thought

Actually the player is simply standing behind the wall. We didn't utilize it much as it was a bit confusing when in 2D, but the player can move behind objects in 2D so long as they switch when they are behind.