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(+1)

very interesting concept.  pretty solid foundation.  first bugs:

time of day, sun position, and NPC schedules seem to get severely desynched with day/ night cycle enabled.

sex spots in the main strip club seem to permanently entrap NPCs sometimes.

the optional "take down" route to complete the army combat tutorial does not seem to function.

multiple NPCs try to be vendors at the same station.  i've got like 5 hair stylists occupying the same space, and about the same number across the street at the actual vendor's.  only 4 at the spot outside the strip club, but they've vanished as their schedules broke.

a lot of characters never go "off duty," so you can never sex them.  vendors are the most egregious, while on duty they ask you to meet them where they live, but off duty they claim to be working.

sarah and the roomate seem to have vanished.  war, the strip club owner, and the story character in the slums are still around, though.

there are some spots where loot spawned by searching trash can fall and not be targetable.


next - design choices:

sex skills are slightly backwards.  in addition, the fact that most skills are tuned to gain more exp faster is counterproductive.  the only purpose for your character to cum faster is gaining exp.  what's more, there's a limited number of skills, and having unspent points seems to provide no benefit.  currently, once you've gotten all the sex skills, two or three of your skills lose all value they had.

the crosshair is a bit too precise in most instances.

i like the color coded hair thing, but it's more than a bit odd that none of these colors are presets at the stylist.

assets need to be given better descriptive names, especially the hair list.  and speaking of the hair list, it is very aggravating to have to click and scroll the dropdown every time.  i'd really like the functionality that standard dropdowns have, where when it is the active element, you can change the selection with the arrow keys.

there is no way to see player stamina outside of sleeping.  this should be on the hud.

some constraints need to be placed on random NPC body generation.  not a whole lot, and not very strict.  just enough to stop things short before you get boobs that could function as flathead/ slotted screwdrivers, as an example.

(+1)

Thanks!  I absolutely love these suggestions and bug reports, I'll see what I can do about them.

Btw, in the hair list, you can press the Arrows next to the dropdown to select the next hair easily, I should make these arrows look more like buttons. T-T