I have considered having the player pick up numbers, or maybe even making it so that you have to hit targets which have numbers connected to them, but I feel like things like that are done too much. I had also considered making the game more RPG like and having a turn based battle system, but another game does that, it's called Prodigy, and a part of the reason I am making this game is to fix the flaws in its design. In prodigy, because players have an infinite amount of time to do a math problem, most of them just cheat and look up the answers instead of putting in the effort to solve it. I want my game to have players not wanting to have to go and cheat to find the answers but rather for them to just do it with a pen or paper, or better yet, do it in their head. I also want the game to eventually be compatible with flashcards so I have to design partially around that too.