Neat game! It was pretty fun, I was able to get around 31 seconds. A small suggestion: I noticed the music got softer as you approached the edge of the map, which makes me think you are using a AudioStreamPlayer2D node for the background music. If you want the volume to be consistent everywhere on the map, using a normal AudioStreamPlayer node instead will fix that (unless that choice was intentional, in which case feel free to ignore this). Great work, and thank you for sharing!