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A jam submission

Final FlightView game page

Don't get caught in flight!
Submitted by TealKO — 2 hours, 48 minutes before the deadline
Rated by 7 people so far
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Final Flight's itch.io page

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How is your game related to the Theme and Special Object?
a plane trying to survive avoiding surrounding halos

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Comments

Submitted(+1)

Neat game! It was pretty fun, I was able to get around 31 seconds. A small suggestion: I noticed the music got softer as you approached the edge of the map, which makes me think you are using a AudioStreamPlayer2D node for the background music. If you want the volume to be consistent everywhere on the map, using a  normal AudioStreamPlayer node instead will fix that (unless that choice was intentional, in which case feel free to ignore this). Great work, and thank you for sharing!

Submitted (1 edit) (+1)

Wow, fantastic tile in the background/ (,,O﹏O,,)

Developer

It's a free tileset, credits in the game's description :)

Submitted(+1)

didn't take too long to figure it out, but did take a second. not terribly deep gameplay but I did last a while trying to figure out a good strategy to survive longer than a few attacks. not bad!

Submitted

sorry I dont know play this game after start always RETRY. what I'm doing wrong?

https://itch.io/jam/mini-jame-gam-39/rate/3312940#post-12068154

Submitted(+1)

Took me longer than I'd like to admit to figure out how to exit the rings! It felt a bit difficult to begin with, but it was fun once I got a hang of it. I got trapped against the world border a few times though, maybe a tiling map or a clearer border would help?

Submitted(+1)

Fun concept! Simple and well executed. The only thing is the exits to the rings probably should be more readable / explained somewhere that there is a hole. I only realized after coming back to the main page and reading tbleazy's comment that there was actually a way through it.


Good entry!

Submitted(+1)

Oh, your game is difficult! I'd be curious to see how it'd play if it started easier and then ramped up from there. I don't think I ever escaped the hole when trying to move to the left or right. Thanks for making and sharing your game!

Developer

Thanks for playing! I could put more time between enemies' spawn, but my idea was to give a faster gameplay and instant recover for players. However, you're right, I'll consider putting an easier start :)