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(+1)

Thanks for your feedback! You're right—I forgot to include the instructions, but in the end, I thought it would be intuitive to figure out.

About the jumps, you're also right about the gravity, but I couldn’t implement it due to time constraints. The same goes for properly handling wall collisions, which lets you jump multiple times. But hey, that's part of the jam! Haha.

Cheers!

yupp , game jams are awesome ways to get feedback and improve. ! also enjoy the process.