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Hey thanks again for the feedback!! I don't think I reduced any of the important message delays (there are still plenty at 6 or more seconds) but just some random ones where the delay was too long when it shouldn't have been

My phone is 19.5:9 and there are small black bars at the top and bottom but the game is definitely far from a square - it looks the same as NTR phone/Damn that's Felicia which also have the same small black bars (which are both Godot games like mine). Netorase phone however seems to be made in Unity which I bet has a lot better UI scaling options than Godot does.. I'll probably spend some time one day trying to sort this out - but that day is not today.. or tomorrow :p

Loading times will be because of the dialogue manager I use and my stupid uncompressed CGs.. I really should look into compressing them to improve load times and reduce the file size but I really don't wanna reduce the quality of the images x-x I can definitely keep the chat loaded even after you close it - but it can only keep 1 chat loaded at a time so if you swap between 2 different chats it'll have to reload it.. I might look into some more performance stuff soon but it's not a huge priority atm

Thank you for reply. 

I'm sorry I couldn't explain myself very well. I said kinda like a square. Yes it's not like a square and ratio is pretty good too. Just wanted tell you black bars as you mentioned thats all. My bad on explanation.

Yes I see it might be about game engine, but still i believe ntr phone doesn't wait much to load a chat maybe they used different thing? I'm not sure.

Loading speed increased 2-3x time faster already, thats great.

I also wish don't lose on quality. Even if its last used chat stay loaded, thats great, because most of the time I used to go between chat and OF App so if you keep it loaded that would help. 

I wish last 2-3 chats used would be keep loaded instead of 1 chat but still would do it.

Still, I'm surprised because its just a text how can it took so much time. There must be a fix. I don't know anything about game making but doesn't seems like it should be that way.

Lastly I want to point it out again please. On chat or OF apps, when you click to img I wish it shows the img on fullscreen, like you did in gallery app, if possible..


I'm really looking forward for the story, it ended in perfect spot. As I understand you mainly want to go Ntrs path and that would be my choice as well so I can't wait.!

Dw I didn't forget about being able to click on images - that's easy to do in the OF app but in the chat app it might be a bit more complicated...

I think the load time (about 1 second on my phone) is really just because it's loading full-sized images instead of compressed ones and then who knows what Dialogic (system for managing game dialogue) is doing on top of that.. In the next update I've improved it a little bit but at some point I'll just need to look into how much compression can be done without losing any quality..