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hi! i realize you're probably still reworking this but i was able to get a little bit into it while going down my list. i think the game is a little tricky and the difficulty should be eased in a little more--the one 1x1 blocks were very tricky and probably should be introduced later on. with the controls it was often quite frustrating to get onto them + jump up and time the key presses. i didn't make it past level three and level two took a few tries. i will say i like your level design aside from that! you have a really good sense of how to teach your different mechanics, and i liked how the transporter was able to put me back to before a difficult jump so i didn't have to go all the way around again.

i think the graphics and music are both very charming!! i like your color palette and the softened edges on your pixelling--it's very pretty and easy to read.

i think the tutorials signs are very clear! i might even say some of them aren't entirely necessary: in some ways you already "taught" the z press by using it in the start page. i think that was a clever way to teach something. i think most of the others are just fine to leave in, and i could see the jumping being left in too as an extra hint. this is a gem for two weeks of work--excellent job so far!

I didn't really consider if the 1x1 blocks were difficult. I'll keep that in mind when I'm reworking the flow of the levels. I'm glad you enjoyed my music and pixels! Thanks for the feedback.