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The game is pretty cool. You get a bug where you have to restart the game; you die and try to respawn or even go to main menu and play.  Your health gets drained to 0 quickly every time  you respawn. You have to restart the game to fix it temporarily.  

Hi Atticus! Thanks for playing our game and for your feedback. Yes we tried to use time.Time to affect the health of the player, and we even tried to use TimeSinceLoad.. but it still doesn't seem to work on reload. We will try to use the animator on a fixed timer. Unless maybe you have another idea to cause damage over time?