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Hi Malith, only found this game recently and played 2 runs as of making this comment, but its a lot of fun so far, and I'm really looking forward to keeping an eye on the game as it continues to grow. Dropping by for a crash report, I was fighting Queen of Cloth as Mouse and managed to brick the game. She was restoring HP constantly, and I think I managed to kill her while she was still regen-ing, might have been what caused it. Screencap attached. Aside from some other things like pause not stopping the game, making it hard to check stats or settings, and the controls not displaying, the game is fun so far. Hopefully I'm not beating a dead horse with this post, but I wanted to inform you just in case. Good luck with bug fixes and development! 


Text copy of the crash report, in case that might be useful as well.

___________________________________________

############################################################################################

ERROR in action number 1

of  Step Event0 for object oEnemyBossParent:

Unable to find instance for object index 106975

at gml_Script_anon@9598@___struct___22@Enemy_Boss_List_Hard@Enemy_Boss_List

############################################################################################

gml_Script_anon@9598@___struct___22@Enemy_Boss_List_Hard@Enemy_Boss_List (line -1)

gml_Object_oEnemyBossParent_Step_0

Thanks so much for sending this in! A fix for this is really simple on my end, just me failing to double check it so it will be fixed next patch.

The pause thing is a weird one to explain, but simple put the game is intended to be multiplayer so the esc screen isn't intended to pause, where as the upgrades will pause for players to make their choices. I have had a lot of feed back around this and I still haven't come up with something I'm quite happy with yet. But feed back is important for me knowing what I might need to make a higher priority.

And I agree, it's really about time I have something for the controls (Keep forgetting to do something about it). Will see what I can hobble together next chance I get for that.

Again, thanks for the feedback, it really has helped!