I don’t know how hard this would be but I have couple ideas. First of all some kind of slanted or banked turn so you don’t have to brake as much at high speeds. Another thing could be ice so you have less grip and some cool combinations. Edit: I just thought of merging blocks so you aren’t limited as much to placing blocks. For example you could have a shorter section of ramp or something like that. Double edit: You could add different staring points so that it isn’t limited. BUG: sometimes when you back up and hold right or left into a track wall, you just become completely immobile and can’t do anything even though all wheels are touching the ground. It is kind of frustrating because my friend made a track and the first part was tedious and hard, but then I did it and got stuck close to the end :(. Is there anything to do about that? Also, on my Chromebook I can’t use the leaderboard for some reason but my sister who got the excact same Chromebook at the same time can.
Banked turns might come later!
Merging blocks will be possible in the next update releasing in April. There will also be more starting points.
About getting stuck, it's possible to get the back part of the car stuck on the guardrails which raises the back wheels from the ground slightly. I think this is what you're describing. Notice that the car only has back wheel drive!
About the leaderboard, do you play the game here on itch.io? Do you get a determinism error when you start the game? In that case you could try switching to another web browser.
Thank you for replying :D I always thought it was awd because there’s something where it behave differently if your front wheels hit something non accelerating versus accelerating. (You speed up even if only front wheels touching). The leaderboard thing happens across any platform I do on my Chromebook:(