Interesting! I've never noticed!
I'll try to fix this.
Old web versions are available at the following links:
https://www.kodub.com/apps/polytrack/0.1.1
https://www.kodub.com/apps/polytrack/0.2.0
https://www.kodub.com/apps/polytrack/0.3.1
Older versions are not able to be downloaded though.
It would be possible to add, but I think the community is against adding incremental steering to the game since it could provide an unfair advantage.
Different cars might come in the far future. The vehicle would probably be selected by the track, since otherwise there would always be an optimal vehicle which everyone would pick.
Hello!
Right now I need to create each color variation manually, but in the future I'm planning to having a color picker instead.
The game checks for determinism when you start the game. If you didn't get an error message then it's all good!
An author field for tracks is something I'll probably add for the next update!
The beta has ended with the full release of v0.4.0.
If you have any tracks you made in the beta please export and save them, since the beta will be removed in the future.
Hello everyone!
The 0.4.0 beta is finally here, and you can help test it in preparation for the final release here:
https://beta-polytrack.kodub.com
The game now uses WASM for physics instead of ASM.js.
This should improve performance, but might affect determinism.
So I'm especially interested in if someone is getting a determinism error where they didn't before, or if they did before, but not anymore.
Note that the server for the beta might be unstable or not always running.
Bugs can be reported here in this thread or in the bug-reports channel on the Discord server: https://discord.com/channels/1115776502592708720/1189361613816479854