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(+1)

I really like the mechanics and the puzzles are clever, only thing I would change is the respawn holding R time because with the number of time I died it would have save so much time to just press R instead of holding but it might be just a skill issues on my part lol 

I definitely think holding the button is good, but it should be like 100ms, max. But it's kind of nit-picky, haha

Really appreciate that feedback, initially was thinking about how I didn't want people to accidentally hit it but can see how it could end up being way more annoying, if I decide to use this type of mechanic again I will definitely reduce the time to something tighter and more reasonable. Cheers!