Hi, this looks really really impressive!
I'd have a couple of questions, hope it's okay to ask.
1. Can I theoretically export the visual editor from GameMaker to iOS/Android, so I can use it on my phone/tablet and somehow continue back on my computer afterwards?
2. Are dynamic objects that don't rely on the tilemap easy to implement? I was thinking about using objects instead of the tilemap in order to have more control over them, allow them to use shaders and so on.
3. How difficult would it be to add e.g. monsters being animated using animations curves when attacking?
4. In general, how easy do you think is it to add particle effects, maybe use another engine for dialog and so on?