Yeah I am working to release the Farmer Edition mana seed shaders for Unity. It will be a separate product though. But yes, in theory you can use these shaders for that as well, as they are simple color replacement shaders. You would just have to go through and create materials for every skin color, hair color, eye color, clothing, etc. from the color palette in Seliel's farmer asset to have every possible combination. Which of course is a ridiculous amount of very boring work lol
Viewing post in Mana Seed Shaders for Unity (Character Edition) comments
PaperDoll works with any 2D scenario where you are working with multiple paper doll layers but also works for changing our like sprites. So let's say for example, you were making a shmup and you had five Sprite sheets of different ships but they all had the same number of sprites for their animations. You could then make one set of animations rather than five sets of animations and just use paper doll to switch between all the different sets. Also, there is a video that shows how to set up paper doll if that is easier.
Please let me know if you continue to have issues in which case we could do a remote session to help you get it set up.