Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)
I finished the game without realizing I could go back to talk to the frog, shocking that I finished it without the extra motivation from my frog friend.

Unusual combo but it works! At first I though the "confidence" was time based, so I had to try and draw both accurate and fast, sadly this wasn't the case. (I think it would've made the gameplay more interesting!)

(+1)

Oh! Interesting idea about time-based "confidence"! Never thought about it. But this time I desperately tried to make the game not hard after the previous round )

And about talking with the frog—yeah, I was afraid that players wouldn't find it after starting scene. Oh well

Surprised I even finished the game; this time I spent too much time thinking about the theme with five days left on development.

Thank you for playing the game!