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In previous versions transform rotation was inherited by child parts, but in the latest version (13.1) it doesn't work anymore. I don't know if it was intended, but it made adjusting rotation motions better (I used it to make an appendage rotate 6 degrees and offset it's rotation to -3 to make it centered).

While in the same topic, would it be possible to have an option to stop mouse tracking when the part is hidden? (I'd love to use empty layers to turn on-off mouse tracking of certain parts using states hehe).

Thanks ❤

Thanks for letting me know, I'm not aware i changed anything to do with rotation inheritance in the latest update... I'm pretty sure I've tested multiple setups with inherited rotation too. Sorry to hear it's not working for your setup! Which was the previous version you used? 

Thanks for the idea about mouse tracking as well. 

I'll try to get a fix out asap!

(2 edits)

It worked in 12.0, but while making sure of it I've realized it only did if the rotated part was a non-inheriting parent (any child part would rotate independent of their own child parts)

Rotating a non-inheriting parent part in v12.0


Rotating a inheriting parent part in v12.0
(+1)

Hi, please check update 13.2, it should be doing what you want now!

As far as I can tell both the rotation and the mouse tracking thing are working perfectly, you're the best ^^