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So when I render, I'm getting issues with the mouths turning into a mass of shapes and not being smooth. I am a Novice so this could just be a simple solution but some help could be nice.

I remember encountering this error many months ago and on a single frame, so I assume the conditions for it to happen are super specific. I don't remember being able to fix it, but as an alternative you can use the viewport render image/animation option since for some reason the error doesn't appear there, although you lose certain functionalities depending on what you want to do.

I apologize for the inconvenience, the best I can recommend for now is to play a bit with the mouth modifiers or its transformations (scale, rotation and translation) since some minimal changes to these can solve some problems with the booleans it uses.

So from my tests it seems like the problem was motion blur, so I guess that's something you should look out for when updating the models