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Thanks ! wow appreciate the time you took to write this comment. i think your feedback is spot on and reinforces a lot of what I've been seeing during the 10ish playtests I've watched. a stamina system (botw circle) would probably make the void dodging more intuitive. the Tetris hold idea is really good and the second stomach is a great way to justify it in the context. i briefly considered this mechanic for the jam but decided against it for timing and complexity sake, but i think it would really complement the simple fundamental mechanic of the queue. im glad you mentioned an eating mechanic cause in my head I've been playing around with the idea of sucking/eating things to re put them in the queue. in a full version of this game the world eater probably should have the ability to eat something lol.