not a bad demo, though my tastes focus more on the management aspect than the visual novel (no offense, there are just. so. many.)
i have one criticism in that it's not really fun to generally wake up so early and have to wait one or two time periods. i suggest an option for wake up time when you go to sleep, (rest [current sleep, perhaps slightly shorter,] sleep till morning, and sleep till fully rested.)
i encountered two or three bugs. the possible one is that the talk menu tutorial played for a second time, and the tutorial conversation does not account for returning the earring previously, if repeated.
after completing the tutorial conversation a second time, the dialong box got stuck while empty, and the time of day changed. went to main menu and reloaded for the "oh, it's late" animation and text to play correctly.
after the "reward" scene, and the text after leaving the tent, the presumed end of the demo, another empty dialog box is stuck on screen. reloading from the menu does not fix it, which is why i presume it is the end of the demo.
i'll be watching this as it develops, and providing your steam plans do not preclude selling it here, i'll be buying it here.