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(+1)

We apologise for the late review:


simple yet effective gameplay I liked the simplicity you were able to portray using blocks and simple jumping and shooting, which all had a nice feeling. The physics were well executed, and the sounds had me in the zone.

loved the blue hue of the background too.

I was able to jump on an enemy's head and stomp them into the ground, rendering them ineffective for the most part, which I wasn't sure if it was a bug or a feature; nonetheless, it was very entertaining to do so.

However, this made me unable to progress to the next level via the doorway, which I also noted had some very cool effects that changed whether the level was cleared or not. Overall, it was a fun game to play.

Thanks for playing our game Matt! That was most likely a bug, though we did have an iteration where stomping was part of the game we ended up with a LOT of bugs like the one you experienced. As novice game developers, we couldn't quite figure out why the physics bodies would magic themselves through collision layers, shapes, etc. It sounds like this is a common problem and somewhat fixed by the physics process speed. We've definitely learned a lot from that experience. 

Thank you for all the feedback about each aspect of the game! I'm very glad you enjoyed our game. We look forward to participating in the future!

(1 edit) (+1)

I should clarify I wasn't personally the one to judge your game, I'm forwarding the review from the real judge to protect their identity. I'll pass on your kind words to them :)