We apologise for the late review:
The Western theme from the trigger pull of the intro was just on point and had me instantly feeling like John Wayne or Clint Eastwood, but mechanised.
The detail was so in touch with the theme, and there was so much of it for such a short period of time. I was super impressed with the polish, and that was just the intro.
The gameplay had me so invested to the point I had to drag myself away to write this review fast enough just so I could get back to playing the game!
The strategy and timing just feel so good with the physics and the movement speed, also having that awesome UI to help keep track of the stop clock, which had my heart constantly racing, and I could go on. Every detail in this game just feels like a chef's kiss and is tied in with the next system so well. Once I had cleared my enemies by projecting myself at them with the limited boosts I had, I was again racing against the clock to hit the final bell, which popped out of the centre of the map for a final ding.
The map design in this was also very interesting, and I liked not being too trapped with the freedom to move about and LOS.
Overall, this was one of my favourite games so far.