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(1 edit) (+1)
  • That’s a limitation of SugarCube as far as I can tell. Not sure what I can do about it, but I’ll give it a try.
  • Increasing the history size makes the game exponentially slower, so I’m hesitant to make it too deep. Save early, save often. :)
  • Regarding future plans: There’s a rough outline detailing possible future plans, but nothing in the “post 1.0” section is really planned out yet. I’ll have to see how fast I can get there.