Firstly thanks so much for the new updates to the game.
I was testing the confiscation stuff again and that event triggers more often now, including moments when only your weapon is taken away, and then another event for the rest of the stuff once you're in a cell/cage/etc. Which is a really cool immersive thing. I don't know if that part's intentional.
But also, for some reason it's still very hit and miss. Sometimes the weapon is taken and that's all with no follow-up confiscation, and often none of it triggers, especially in Doll Processing where it seems to be only weapon or nothing, leaving a mix of doll restraints but original outfit on your character.
Admittedly I'm excited for these mechanics to work every time because I love the immersive captured and imprisoned procedure in this game, but more importantly I'm following up in case it helps development.