I really liked your art and style on this one! The jump mechanic was a lot of fun but also a little hard to control. I'd recommend maybe showing more of the trajectory or having the trajectory oscillate instead of just increasing so that you can still make a jump even if you mess up a little at first. I also think it can be a little risky with the criteria to have a "projectile like jump" and use an animal as the main character, but that's more of GDKO technicality advice for next round. This was a great game overall though!