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This fit the theme very well. It's simple, but gets the job done. I even like the script. Unfortunately, the AI voice is very distracting and I feel like you could improve this with a proper voice actor. Also, the graphical assets can clash quite a bit, mostly the timer which is very fuzzy and even skips some numbers. The actual in-game graphics are fine outside of the HUD though. I like the giant buttons, honestly.

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Thanks for playing and the feedback. Yeah, I didn't have time to develop some of the aspects I had planned, including graphical and audio consistencies. I'll keep it in mind about the HUD next time. It is a bug where the internal values are correct, but it doesn't seem to always render the update if the computer slows down for a moment.

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Did you use the game's framerate to measure the time, by chance? And you're welcome. Getting a game done in three hours is always impressive, good luck with future endeavors.

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Thanks! I was working quickly and didn't have time to debug it. It was caused by the speed of the text animation on a finish signal so the entire time is correctly animated. I got it close and then gave up and submitted it. Used a label for the non-highlighted text and an animated RichTextLabel2 for the highlighted text with a combination of a timer and signal method.