I liked the atmosphere made with the music, visuals, and wall-notes. In the first minutes, I died a lot because I tried to run and I stumbled onto enemies frequently - so that was frustrating for me. While running I didn’t have time to react to stop moving or change direction when an enemy was in sight. If I had to propose any changes then maybe some tweaks on player/enemies movement speed and range of the flashlight. I got the feeling of dread and mystery so that was cool. In the end, I got a little lost and couldn't find the last tunnel but I managed to do it eventually. Congrats on made upgrades!