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Honestly, the idea for the game was a stroke of genius. I'd love to see something like this in a full fledge puzzle platformer, and the idea was executed amazingly. The sole thing I can say against this game, is that there was a lack of difficulty. That's of course understandable, considering this was made for a game jam. It's impressive you managed to avoid the tedium that this mechanic might bring with good level design. Standing ovation.

wow thank you so much! I'm  really glad you enjoyed  it, probably the highest praise we got for the design so i really appreciate it!