I appreciate the feedback. Thank you for the clarification about the controller. Maybe mine didn't work because I'm using generic controllers. This demo build is just to generate the core mechanics game and the game it's being designed for doesn't have a need for a ranged weapon but I might add one just for the heck of it. I do have some sprites available for archery but it's very low on my priority list at the moment. Out of curiosity, did you by chance try to use the dpad to control the character? That wasn't working for me and I'm wondering if it's related to the specific controller again or if it is a truly a code related issue. Thank you :)