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(+2)

Wow, this game is GODDDDAMN EPIC. This level of destructibilty is amazing. I am guessing it is some image based level on which you apply applications and based on the shape apply colliders and rigidbody. 

The flying through the air via dashing is SUPER AMAZING. Showcase worthy.

(+1)

Thanks for playing, glad you liked it =)

The terrain is all vector art, closer to a 3D mesh than to an image. That made it a heap easier to manipulate points and generate collider, but it’s still a pretty complex beast of an algo. Some points need to be added and some removed, all compensating for the complex shapes that can be broken.