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I can't even imagine how to help you. I've described in as much detail as possible what to do and how to do it... If that didn't help, then it's worth figuring out how the page and comments work.

Try inserting this code into the comments field in the event. And skip past the event, it should work.

<msg id=id of the event on the map text="Hello, traveler!" time=120 distance=2 repeat="onApproach" fontSize=18 textColor="#FFFFFF">
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The npc dialogue works smoothly. Btw. Thank you for designing that! It’s the character dialogue of 4.0 I am having trouble.


the plugin command is not working on the event editor.


Also. How do you skip an event? 

Here is a visual video on how to set up Character Dialogue.

If it doesn't help, then most likely there is a conflict with some other plugin. Try to trigger the event with the command, press f12 and send a screenshot of the console.

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Certainly! I followed everything you mentioned and even pulled up the console log (f12) and turn off all the other plugins.  After doing all that. This is what the console log showed 

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The .js document was verified. It has the same number of lines of code. So no lines are missing

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ToshaAngel! Thank you so much for cooperating!

I solved the issue! A lesson for me and all to always avoid renaming a .js plugin file

The plugin will not work.

It turned out to be easier than I could have imagined) I am very glad that your problem has been resolved!