In thinking about Realis I keep picturing the characters using their sentences like cartoon characters swinging from vine to vine before they run out and fall. Invariably they reach for something on the way down and that's where I've been thinking about what we write for our moons.
I really like how
"Recontextualise a formative memory or event." and "Do something that can never be undone."
prod players to make interesting choices when they're improvising.