Nice, you're pretty much spot on with everything mentioned. 👍
Of course I'd be able to add it in if I'm able to reproduce it. Any tips on how to reliably make it happen? And how does it crash? Does it like freeze or completely crash or just ends up working wonky? Even if the button is there on an event, it shouldn't matter really. Though clicking on sail button and some event button at the same spot might do something weird. Might be some timing issue related to looting fast ie. not letting the timers run their course. I'll have to do some investigations...
edit: Now that I thought about it some, I could even do a safety "hide all buttons" when sailing from battle to event just in case even if I can't repro the issue myself. That at least should ensure it stops messing with the next event.
So what usually happens is after a battle (doesn't happen often but it does happen) I press "set sail" and for some reason after I press it the button goes away and then comes back.
Lets say I'm getting a new crew member and the "set sail" is under the "accept" button. When I press "accept" I also press "set sail" which makes me obtain the new crew member, but move at the same time. When that happens there's usually 2 events going on at once with multiple buttons under one another. After pressing it one more time the game freezes and I cant do anything.
Edit: Yea that could work, I wouldnt really know, but after sometimes having a great run and then this happening it gets a little annoying.
Also will the new patch possibly have something to do with helping at the start of the game? Cause I know other people have faced this and its gets a little frustrating sometimes but it gets tiring after the first enemy (#13) you instantly meet either the challenge devil/angel, the pirate, which could possibly give you a bad crew member but if you challenge it'll lower your chances to win the next fight with #12, and some other events, that would usually be considered a waste at the start of the game but are really useful lately game depending on how your progressing.
Edit: I was thinking that if you decline the offer of the pirate, fight, and win, it'll result in a new event so you have a fighting chance with the next enemy. DEPENDING on how you progressed in the game. If you possibly don't have a fighting chance it'll cause another event that will probably be useful. If you do have a chance it wont cause anything. I got some other ideas but you let me know if you'd like to hear them