A lot more humor than I'm used to from these sorts of games, which admittedly turns me off to a degree, but I do find it funny. There's a lot of personality in the writing, it helps me appreciate the characters more. I'd say the smut after getting to the manor picks up a bit, and it's pretty good in isolation. As far as a tactics game part of things goes, not particularly hard, the fundamental loop of bait them in -> kill -> go to next group is all that's needed, but I appreciate the thought that goes into the map design. The chests with legitimately useful, unique rewards, little things like the torch placements in the tower map stopping over the wall cheese, or the bones actually disappearing from the map when the skeletons spawn; care clearly went into these things, and I think it's awesome. Overall, I enjoyed the game, and I'd like to see more.
Thank you for the review! Regarding the humor, that would be there to stay (for better or for worse). I did put some effort into the maps, so it's nice to see that other people have noticed as well. I kept this game on the easier side due to early feedback, but plan on making the next one more difficult since there will be less reliance on building units yourself (and for those not interested in the gameplay, cheat weapon as always).