Great game. The art is very nice and the music fits the mysterious theme. The controls were pretty good too. I think it could use more decoration in the scene though, and I thought it was a bit annoying when you couldn't tell if any of the purple stuff was a solid object or just background material. But overall, very fun. Hope you'll check out my game too!
Viewing post in Hey, there's some holes in your story... jam comments
I totally understood how the physical nature of the purple stuff fits into the concept, but I was just worried about how that idea translates into gameplay, especially for a platformer. I'm imagining a scenario where I have to do a lot of jumps to get somewhere then take a random chance on whether some memory loss area is solid or not then ending up falling all the way back down if I guess wrong. It would feel a bit unfair and tedious to get all the way back to that spot when you already just cleared it. But that's just my thoughts.