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It took me a second to figure out how the different combinations flowed into each other, but after about half an hour of trial and error I got it down. I thought it was pretty fun and I felt like it was a creative way to play with the Jam's theme. Especially considering pushing your sub too far would result in her being overwhelmed and, you vulnerable to attack. While its mostly a puzzle game, the combinations and negative effects from the wrong combos supported (at least to me) a patient and defensive play style that, from a  narrative stand point, got me to consider managing my partner's stamina and limits. 


Cool concept, well done!