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I like the artstyle and general idea, but the movement is way to slow. Randomly placed black holes also don't make for much of an interesting gameplay since most of the time you need to just wait them out, but it get's frustrating if they keep appearing in places that don't allow you to continue, and getting sucked into one that appears right infront of you doesn't feel great. Try to incorporate black hole locations and timings in the game design!

I understand, maybe making the black holes placing random was a bad idea. Thank you for the analysis anyway.