Thanks for playing the mod!
Ill see what i can do about nerfing the necrowmancer, as it stands he is a little too bs for vanilla which I can def tone down lol, (the enemy is from a game called MediEvil, where you have these asshole scarecrows fucking you over in tight corners with their spin move like this so its almost poetic hahaha). Regardless ill be nerfing their health down to something less unbearable, and reduce the speed on them. Maybe increase the knockback they take too.
As for map textures overriding stuff, ill definitely be releasing an "oops all monsters" version when I finish 1.0 that wont have the extra food for map placed pickups, and the test map content either.