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(1 edit)

Oh yeah, LOL. I suppose it was my fault for not playtesting the game before it was turned in to give feedback about the balance issues, playing it after it was turned in, I brought those issues to light with other ideas to alleviate some issues. The movement was much smoother from videos before I play tested it, but kaga is still learning and doing exceptionally well in the development, so this game serves as a great learning experience for him.