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Space Fister's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #193 | 3.050 | 3.050 |
Graphics | #200 | 3.350 | 3.350 |
Innovation | #252 | 2.950 | 2.950 |
Overall | #335 | 2.833 | 2.833 |
Fun | #383 | 2.600 | 2.600 |
Theme | #400 | 2.700 | 2.700 |
Game Design | #455 | 2.350 | 2.350 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Character's movement is a bit slow and I didn't think it really made sense that when I hit the boss I get knocked back super far and if there are asteroids in the way I take damage from them. Kinda anti intuitive. But other than that, it was pretty good. Really interesting to see a game that's just a boss fight instead of a traditional level
The knock back is because if it didn't exist you could spam attack and the only thing that could prevent spam would be the boss's attack with the black holes. For the movement I got it in every comment and I will 100% change the speed! Thank you for playing the game and the feedback!
I really like all the art and attacks you've implemented in the boss fight! I do feel like the base speed can be increased as dodging projectiles was a bit too challenging for me. Still, you really made a solid boss battle complete with a bit of story and superb graphics!
Thank you!
Boss fight at the first?! come on!
the speed of character is so slow too but keep going and don't be disappointed :)
Thank you for your feedback! Yeah it's only a boss fight, it's actually the point of the game - it will be only bossfights, but yeah I know why the character got that slow, because btw it wasn't that slow while game testing. I really need to speed him up!
The art and music is great, but everything else is pretty bad. Your character is WAY too slow, the shield takes too long to regenerate, and it's spend after one hit!? Your dash attack does so little damage to the boss it's insane. I legit can't tell if the game is actually beatable. A lot balancing needs to be done, this isn't very entertaining.
Oh yeah, LOL. I suppose it was my fault for not playtesting the game before it was turned in to give feedback about the balance issues, playing it after it was turned in, I brought those issues to light with other ideas to alleviate some issues. The movement was much smoother from videos before I play tested it, but kaga is still learning and doing exceptionally well in the development, so this game serves as a great learning experience for him.
Love the art here :D The boss looks amazing :D
Thank you!
A nice boss fight game. The design of the boss suits the game creepily. However, player control is not good for this kind of game mechanic. The movement should be fast and precise. Just like Cuphead, you would die with even a 1 pixel of mistake. The objects from the boss attack move faster as well. It seems to be an intense and challenging game, but it's in slow motion now.
Thanks for your feedback! The game will get a lot of changes. Overall based on all the comments I need to make the player faster and the boss easier (at least for a first level).
Looks epic. Loved the damage mechanic..
Thank you!!
Loved the design, just wish it had audio! Great idea to make physically colliding with the enemy the damage mechanic!
Thank you! But what do you mean? The game has audio.
Wow, yes you're 100% right. Seemed to have been an issue with my computer. Adjusted my rating accordingly, thanks for replying!
I'm happy you fixed your issue. Thank you again for trying our game!
Really fun game! I liked the player and the monster's design and the overall gameplay is really fun. Maybe make the movement a bit more faster.
Thank you! I'll make sure to change the player's movement speed after the jam's ratings end!(I get this critic with the movement alot)
I hope you guys keep working on the game, there are few little things that you could improve up! All the best!
Thank you!
The graphics and music are great.The main problema is the slow movement of the player.
The concept is good and you should improve and polish the game mechanics.
Thank you! As I've said in other comments' replies I will continue developing the game, because I see it's potential, it could be really fun little game.
Yes I'm planning to continue working on the game, because I actually think that it could get very fun in the future. Thanks for your feedback!
Nice boss fight game ! But it is really hard !
Ways to improve : Make a first level easier with an quick integrated tutorial, make the controls snappier because the character feels heavy to move, you can add health and bonuses to pick up ...
Those are all great ideas. I mostly support the last one with the health and bonuses to pick up. The character is heavy to make you use the shield more often and the boss is hard so that you can play more time, but you are right about that I should add tutorial level, but due to the time limit of the jam I just replaced it with controls menu to tell you the controls and also to be able to change them! Thanks for your feedback! Did you see the die animation of the boss at the end? It's pretty cool ;)
nice work! the patterns could use some work but overall the game is good
Thank you! The special attack is randomised at least the small balls, but yeah some variation would come in nicely.
Cool game! :D
Thank you! Worked hard for that.
lol the boss takes some time. gonna try to beat it later
I liked the audio work, really inspiring tune in background, good work!
Thank you very much! I really worked hard all the 7 days, but most of the work I've done was yesterday.