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(+1)

Interesting concept and really cool interaction with the level.

The character movement is fine, however I wasn't sure if it's a bug.

When the background turned black, there seemed to be invisible blocks.

And I totally got stuck there.

(+1)

Thank you for trying out my game! Just wanted to let you know that the "invisible blocks" were actually intentional! The layout of the blocks are actually visible below the floor when the camera zooms out, like a mirror. I did have a telegraphed animation to show this better but the triggerpoint ended up being too much to the right which I'll change after the jam.

(+1)

Wow, the mirror idea is cool!

I thought the zoom out is only to expand the view.