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The idea is pretty cool, but I couldn't get past the first level. If I were to try to improve it, I would make the learning curve a little gentler, making the first level a straight shot to get used to the power meter, and in the next levels try to show the player ways to make the ball bounce around to turn corners (which I couldn't do). I like the abstract feel of the levels. There's a lot of potential in this game, would love to see an improved version!