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This is a fun twist on the theme. I like the pixel art for the characters, and the sounds and visual effect that plays when you take out an employee is very satisfying. The gameplay isn't to complicated, but I think the levels start off a bit overwhelming the first time seeing them. Maybe starting with smaller levels and then building up to bigger rooms with loads of employees would help ease the player into things. Overall great job!

Hey, thanks for your awesome comment! We tried to make the main mechanic as satisfying as possible and failed to do other things correct in the process. Level design was definitely a thing we struggled a little bit with!